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CREATURE BOX

PROJECT TYPE: COMPUTER GAME
MY ROLE: ORIGINAL CONCEPT AND ART DIRECTION
TECHNIQUE: STOP-MOTION AND UNITY

I CREATED THE ORIGINAL CONCEPT FOR THIS CRAFTING GAME ABOUT MATCHBOXES FILLED WITH FANTASTICAL MINIATURE WORLDS. WE DEVELOPED THE GAME AT FAT PEBBLE IN 2014 WHERE I WAS THE ART DIRECTOR AND CO-FOUNDER.

 

SADLY, THIS CHARMING STOP-MOTION PROJECT WAS NEVER COMPLETED.

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