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PROJECT TYPE: COMPUTER GAME
MY ROLE: ORIGINAL CONCEPT AND ART DIRECTION
TECHNIQUE: STOP-MOTION AND UNITY
I CREATED THE ORIGINAL CONCEPT FOR THIS CRAFTING GAME ABOUT MATCHBOXES FILLED WITH FANTASTICAL MINIATURE WORLDS. WE DEVELOPED THE GAME AT FAT PEBBLE IN 2014 WHERE I WAS THE ART DIRECTOR AND CO-FOUNDER.
SADLY, THIS CHARMING STOP-MOTION PROJECT WAS NEVER COMPLETED.




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